The name Hiz Khǐpah Birěkhka is derived from the Constructi language, as Hiz Khǐpah Birěkhka was founded by Nm-890d 'T-Bob' Glkèj, who was culturaly Constructi.
Climate
Hiz Khǐpah Birěkhka has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a pleasant 22°C (71°F). Hiz Khǐpah Birěkhka receives an average of 204 cm/y (80 in/y) of precipitation, most of which comes in the form of rain during the fall. Hiz Khǐpah Birěkhka covers an area of nearly 4 km2 (1 mi2), and an average elevation of 7028 m (-19891 ft) above sea level.
Overview
Hiz Khǐpah Birěkhka was founded durring the early 17th century in late fall of the year 1627, by Nm-890d 'T-Bob' Glkèj. The establishment of Hiz Khǐpah Birěkhka was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Hiz Khǐpah Birěkhka's construction back out of the project. Nm-890d 'T-Bob' Glkèj pushed on reguardles, and Hiz Khǐpah Birěkhka was finished, but starts off as a terible place to live.
Hiz Khǐpah Birěkhka was built using the conventions of Constructi durring the early 17th century. Naturaly, all settlmentss have their own look to them, and Hiz Khǐpah Birěkhka is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Hiz Khǐpah Birěkhka is buildings are arranged arrounded highly ordered system of crampt cobblestone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town is protected by a well-crafted cobblestone fence tall enough to provide adiquite cover for defenders to fire from, but no more than that. The frontieer-style defences have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
Your first impression of Hiz Khǐpah Birěkhka proves to be right on the money. This town is where the rebels chose to settle. Fashion trends are quite simply the opposite of what’s popular in the other nearby communities. THis trend extends everywhere. Things that should be black are white, what would normally be square is organically curved, and what is typically unthinkable for polite society is more than welcome in this public square. Up to the logical limits, of course. There’s no flaying someone alive to eat their skin going on, but the women are dressed a little immodestly, the men are a little more emotional, and the food is all overly complex and terrible.
Civic Infrastructure
Hiz Khǐpah Birěkhka has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hiz Khǐpah Birěkhka.
Hiz Khǐpah Birěkhka has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Hiz Khǐpah Birěkhka has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Hiz Khǐpah Birěkhka has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hiz Khǐpah Birěkhka's public wards, blessings, and other arcane systems.
Hiz Khǐpah Birěkhka possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.
Hiz Khǐpah Birěkhka has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Hiz Khǐpah Birěkhka has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
Hiz Khǐpah Birěkhka's bank was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..
In Hiz Khǐpah Birěkhka tiny harmless tornadoes plague the town.
The Faerie Mount near Hiz Khǐpah Birěkhka are known to be more aggressive than normal.
Hiz Khǐpah Birěkhka's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves ritual combat to channel Wild Magic energies of tier 2 via divine sermons.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 1
Farmers: 2
Farm Laborer: 8
Hunters: 3
Milk Maids: 2
Ranchers: 1
Ranch Hands: 2
Shepherds: 2
Farmland: 4169 m2
Cattle and Similar Creatures: 258
Poultry: 3096
Swine: 206
Sheep: 10
Goats: 2
Horses, Mounts, and Beasts of Burden: 103
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 3
Carpenters: 2
Clothmakers: 2
Coach and Harness Makers: 1
Coopers: 2
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Fabricworkers: 2
Farrier: 5
Glassworkers: 3
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 2
Locksmiths: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 1
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 1
Scabbardmakers: 2
Scalemakers: 1
Soap and Tallow Workers: 3
Tailors: 5
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 2
Chandlers: 2
Chicken Butchers: 2
Entrepreneurs: 1
Fine Clothiers: 2
Fishmongers: 2
Potion Sellers: 1
Resellers: 4
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 1
Service workers
Bakers: 4
Barbers: 5
Coachmen: 1
Cooks: 4
Doctors: 2
Gamekeepers: 1
Hairdressers: 3
Healers: 2
Housekeepers: 3
Housemaids: 5
House Stewards: 3
Inns: 1
Laundry maids: 1
Maidservants: 3
Nursery Maids: 1
Pastrycooks: 3
Restaurateur: 3
Tavern Keepers: 4
Specialized Laborer
Ashworkers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 2
Leech Collectors: 2
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 2
Tosher: 1
Warehousemen: 3
Watercarriers: 2
Watermen, Bargemen, etc.: 2
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 1
Dentists: 1
Educators: 3
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 1
Lawyers: 1
Legend Keepers: 1
Militia Officers: 6
Monks, Monastic: 2
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 3
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 1
Storytellers: 3
Military Officers: 3
Cottage Industries
Brewers: 3
Comfort Services: 3
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 2
Potters: 1
Preserve Makers: 3
Quilters: 1
Seamsters: 4
Spinners: 2
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Glaziers: 1
Inlayers: 1
Musicians: 3
Playwrights: 1
Wood Carvers: 3
Writers: 3
Produce Industries
Butter Churners: 3
Canners: 3
Cheesmakers: 3
Millers: 2
Picklers: 1
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
296 of Hiz Khǐpah Birěkhka's population work within a Foundational Occupation.
20 work in Agriculture
65 work as Craftsmen
22 work as Merchants
49 work as Service Workers
29 work as General Laborers
11 work as Skilled Laborers
41 work as Civil Servants
27 work in Cottage Industries
15 work as Artists
17 work in Produce Industries
664 of Hiz Khǐpah Birěkhka's population do not work in a formal occupation, but do contribute to the local economy. 72 (7%) are noncontributers.
Points of Interest
Many of Hiz Khǐpah Birěkhka’s structures date back to the ancient past and a long-vanished culture. They have unique architectural traits, perhaps being made of some strange substance or with uncanny qualities. The locals find them too useful or too durable to destroy, but the buildings often have unpleasant little surprises in their under-explored corners, and there may be greater structures still buried by long ages beneath Hiz Khǐpah Birěkhka’s streets.
POI
History
In time immemorial, reportedly some time during the early 2nd century a local hero by the name of secured a clean water supply for . One of Hiz Khǐpah Birěkhka's festivals remembers the hero.